Sony Officially Shows Playstation 5 Controller - DualSense | Gaming Events

Sony Officially Shows Playstation 5 Controller - DualSense

Chris

Founder
Staff
Jan 24, 2020
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We’ve reached an exciting milestone with Playstation 5, as we’re starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSense™ wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5’s Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question – how do we build upon that success?

After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller. This is why we adopted haptic feedback, which adds a variety of powerful sensations you’ll feel when you play, such as the slow grittiness of driving a car through mud. We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.

This provided us with an exciting challenge to design a new controller that builds off of the current generation, while taking into account the new features we were adding. For example, with adaptive triggers, we had to consider how the components would fit into the hardware, without giving it a bulky feeling. Our design team worked closely with our hardware engineers to place the triggers and actuators. The designers were then able to draw the lines of how the exterior of the controller would look and feel, with a challenge of making the controller feel smaller than it really looks. In the end, we changed the angle of the hand triggers and also made some subtle updates to the grip. We also took thoughtful consideration into ways to maintain a strong battery life for DualSense’s rechargeable battery, and to lessen the weight of the controller as much as possible as new features were added.
 

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OzzyParzival

New member
Feb 11, 2020
12
5
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Perth
I'm an Xbox man myself, but I like the colour design on this one.

I'm interested to see what Microsoft has in store for the new Xbox controller. Although, I have no faults in the current design.
 

Poimandres

New member
Feb 10, 2020
27
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I'm an Xbox man myself, but I like the colour design on this one.

I'm interested to see what Microsoft has in store for the new Xbox controller. Although, I have no faults in the current design.
I thought the Series X controller had been unveiled already.
 

OzzyParzival

New member
Feb 11, 2020
12
5
3
Perth
I thought the Series X controller had been unveiled already.
Not that I have seen.
I know they have shown one when introducing the series X, but I've heard they are tinkering with it and the controller shown may not be final design.

I could be wrong, but the XB1 controllers are pretty good, so I don't think they will change much in layout options anyway.